I was watching with delight the pictures from the Mars Explorer and my brother-in-law phoned asking questions ...
>Which you couldn't answer, right?
Well ... uh, yes. I mean no. In particular, why launch the Explorer at a particular time, how long would it take, what initial velocity ...?
>Yeah, so?
So I thought it'd be neat to play a Mars Explorer game ... on an Excel spreadsheet, like so:
- Pick some initial position for Mars.
- Pick some initial velocity for the Explorer.
- Click a button and watch as the Explorer is launched (from Earth) and its trajectory displayed.
- See how close you came to Mars.
- Repeat 1, 2 and 3 to improve your "closest approach" to Mars.
>Watch? Watch what?
A picture of the trajectory, like this, which shows the Earth and Mars revolving about the Sun
... and the Explorer trajectory.
>What's that green line?
The direction of the initial velocity that you specified.
>I assume there's a spreadsheet, eh?
Well, it isn't finished because I need to correct the units and some parameters: I had to look up the masses and rotational periods for Earth and Mars and I need to ...
>I know the rotational period for Earth!
Yeah, so do I. Anyway, it's fun to play with, though it crashes from time to time. Maybe somebuddy smarter than I can fix the spreadsheet.
>That's just about everybuddy and ...
Listen!
As it is now, it's assumed that Earth and Mars travel in a common plane at constant angular speed (in a perfect circle about the Sun)
and the Explorer experiences only gravitational attraction due to the Sun, Earth and Mars (ignoring, say, Venus) and the spreadsheet solves
(using Runge-Kutta integration) a couple of second-order differential equations and ...
>Runge-who?
Don't worry about it. Just play.
>So how do I get the spreadsheet?
Just RIGHT-click here and Save Target to download a ZIPd spreadsheet.
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